Course Number
CSC-385-01
Course Description
Implementation and use of algorithms for computer graphics. Rendering and representation of 3D objects. Lighting, shading and texture mapping surfaces of 3D objects. Programming interactive graphics applications. Constructing 3D models of real-world objects.
Academic Term
Instructor
Anderson, Matthew
Location & Meeting Time
Olin Building-106+ M/W/F 10:30AM-11:35AM LEC
Petition
N
Credits
1.00
Capacity
25
Total Students
20
Additional Information